I’ve recently put together an implementation of NEAT in Objective C, the preferred language for Apple Mac and iOS devices. The code is running quite smoothly now, although there are many small improvements and major extensions to be added.
The code can be downloaded from GitHub here, and I’ve put a full documentation up here.
The code is free to use, modify and include within any free or commercial applications, and I hope that it pushes a few more iPhone developers to create some cool applications and games with the technology. There will be a few more posts on how the algorithms can be used for generating content or working with games in the future.