A test bed is needed to try out various AI virtual world generation techniques.  To this end I’ve put together a little system that consists of:

  • A server, which generates a map (very simple right now) and manages a number of simple AI’s (currently looking like Medusa)
  • A dispatcher, which passes messages between the server and clients
  • A client, which allows any number of players to join in on the fun from different locations.

The system has been built so that an AI can join in as a player, we can then run more complex AI’s from the same or other servers.

At the moment this uses images from a computer game I enjoyed many years ago, these will be updated shortly as the rest of the game develops.

With 2 players:

Source code to follow once I’ve got the right images in there.

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