A test bed is needed to try out various AI virtual world generation techniques. To this end I’ve put together a little system that consists of:
- A server, which generates a map (very simple right now) and manages a number of simple AI’s (currently looking like Medusa)
- A dispatcher, which passes messages between the server and clients
- A client, which allows any number of players to join in on the fun from different locations.
The system has been built so that an AI can join in as a player, we can then run more complex AI’s from the same or other servers.
At the moment this uses images from a computer game I enjoyed many years ago, these will be updated shortly as the rest of the game develops.
With 2 players:
Source code to follow once I’ve got the right images in there.